﻿Node {
RsID 128
}
Node {
RsID 150
Strg "Größe"
Strg "0.00"
Strg "Deckkraft"
Strg "Modus"
Strg ""
Strg ""
Strg "Ausrichtung"
}
Node {
RsID 151
Strg "Größe"
Strg "0.00"
Strg "Deckkraft"
Strg "Modus"
Strg "Druck"
Strg "Rate"
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Ausrichtung"
}
Node {
RsID 153
Strg "Größe"
Strg "0.00"
Strg "Deckkraft"
Strg "Modus"
Strg "Ausrichtung"
}
Node {
RsID 154
Strg "Größe"
Strg "0.00"
Strg "Deckkraft"
Strg "Modus"
Strg "Ausrichtung"
}
Node {
RsID 155
Strg "Größe"
Strg "0.00"
Strg "Deckkraft"
Strg "Modus"
Strg ""
Strg ""
}
Node {
RsID 180
Strg "Glätten"
}
Node {
RsID 181
Strg "Glätten"
}
Node {
RsID 182
Strg "Invertiere Bild"
Strg "Abstand"
Strg "..."
Strg "Statischer Text"
Strg "Ist Maske"
Strg "Glätten"
Strg "Verwende Kantenglättung"
}
Node {
RsID 200
Strg "Kontur"
}
Node {
RsID 201
}
Node {
RsID 202
}
Node {
RsID 203
}
Node {
RsID 500
}
Node {
RsID 3000
}
Node {
RsID 3001
}
Node {
RsID 3003
}
Node {
RsID 3004
Strg "Symmetrie"
}
Node {
RsID 3005
}
Node {
RsID 3006
Strg "Textur"
}
Node {
RsID 3007
Strg "Keine Texturen"
}
Node {
RsID 3008
Strg "Erstelle Textur..."
Strg "Erstelle Layer Liste..."
}
Node {
RsID 3009
Strg "Textur"
}
Node {
RsID 3010
Strg "Layer Liste"
}
Node {
RsID 3011
Strg "Neuer Layer"
}
Node {
RsID 3012
Strg "Deckkraft"
Strg "Mode"
}
Node {
RsID 3013
}
CMNU {
RsID 30
Strg "&Textur"
Strg "Neue Textur..."
Strg "Lade Textur..."
Strg ""
}
CMNU {
RsID 31
Strg ""
Strg "RGB"
Strg "-"
Strg "Alpha"
Strg ""
}
CMNU {
RsID 128
Strg ""
Strg "32x32"
Strg "64x64"
Strg "128x128"
Strg "256x256"
Strg "512x512"
Strg "1024x1024"
Strg "2048x2048"
Strg "4096x4096"
Strg ""
}
CMNU {
RsID 129
Strg ""
Strg "Farbe"
Strg "Alpha"
Strg "Spiegelnd"
Strg "Bump"
Strg "Displacement"
Strg ""
}
CMNU {
RsID 130
Strg ""
Strg "Schnelles UV"
Strg "Normale Projektion"
Strg ""
}
CMNU {
RsID 131
Strg "Textur Modus"
Strg "RGB"
Strg "RGBA"
Strg ""
}
CMNU {
RsID 132
Strg ""
Strg "Keine"
Strg "X"
Strg "Y"
Strg "Z"
Strg ""
}
CMNU {
RsID 133
Strg ""
Strg "Normal"
Strg "-"
Strg "Addition"
Strg "Differenz"
Strg "Multiplikation"
Strg "-"
Strg "Überlagerung"
Strg "Hartes Licht"
Strg ""
}
CMNU {
RsID 140
Strg ""
Strg "Speichern"
Strg "Neuladen"
Strg "Füllen"
Strg "Leeren"
Strg "Layer zufügen"
Strg ""
}
CMNU {
RsID 141
Strg ""
Strg "Speichern"
Strg "Speichern als..."
Strg "Exportiere als..."
Strg "Neuladen"
Strg "-"
Strg "Layer zufügen"
Strg ""
}
CMNU {
RsID 142
Strg ""
Strg "Modus"
Strg "-"
Strg "Füllen"
Strg "Leeren"
Strg "-"
Strg "Layer oberhalb zufügen"
Strg "Layer unterhalbhalb zufügen"
Strg "Lösche layer"
Strg "Dupliziere layer"
Strg "Bearbeite Layer Eigenschaften"
Strg ""
}
Dlog {
RsID 128
Strg "Größe"
Strg "Farbe"
Strg "Shading Domains"
Strg "Farbe"
Strg "Alpha"
Strg "Spiegelnd"
Strg "Bump"
Strg "Displacement"
Strg "Kanäle"
Strg "Modus"
Strg "Erstelle Textur"
}
Dlog {
RsID 129
Strg "Editiere Text"
Strg "Name
"
Strg "Layer Eigenschaften"
}
Dlog {
RsID 130
Strg "Kanal"
Strg "Shading Domains"
Strg "Lade Textur"
}
Dlog {
RsID 131
Strg "Größe"
Strg "Textur Strecken"
}
Dlog {
RsID 132
Strg "Die Textur ist geschützt und muß vor der Bearbeitung konvertiert werden. Wollen Sie fortfahren?"
Strg "Geschützte Textur"
Strg "Speichern als"
Strg "Überschreiben"
Strg "Abbrechen"
}
STR {
RsID 128
Strg "Farbe"
Strg "Farbe"
Strg "Alpha"
Strg "Spiegelnd"
Strg "Bump"
Strg "Alles"
Strg "Paint Brush"
Strg "Global"
Strg "Erstelle Textur"
Strg "Textur neu laden"
Strg "Fülle Textur"
Strg "Brush"
Strg "Speicher Datei..."
Strg "Öffne Datei..."
Strg "Erstelle Paint strukturen"
Strg "Displacement"
Strg "Verschiedenes"
Strg "Diese Aktion kann nicht rückgängig gemacht werden. Wollen Sie fortfahren?"
Strg "Layer zufügen"
Strg "Layer löschen"
Strg "Layer verschieben"
Strg "3DPaint"
Strg "Layer kopieren"
Strg "Layer ^0"
Strg "Setze Layer Deckkraft"
Strg "Setze Layer Modus"
Strg "Setze Layer Sichtbarkeit"
Strg "Setze Layer Eigenschaften"
Strg "Lade Textur"
Strg "Konvertiere Textur"
Strg "Diese Textur muß vor der Verwendung aufgrund der Grösse oder der Layereigenschaften konvertiert werden. Wollen Sie fortfahren?"
Strg "Der Shader der Instanz wird geändert, wollen Sie fortfahren?"
Strg "Keine aktiven Texturen auf dem gewähltem Objekt. Um 3D Painting auszuführen muß eine Textur erstellt oder geladen werden vom Textur Raum im Eigenschaften Bereich."
Strg "Ändere Textur Modus"
Strg "Ändere Anzeige als Farbtextur"
}
STR {
RsID 200
Strg "Aktiv"
Strg "Sichtbar"
Strg "Link to tablet pressure"
Strg "Neue Textur"
Strg "Öffne Textur"
Strg "Zeige Kanal als Farbe"
Strg "Aktiver Master"
}
STR {
RsID 300
Strg "3D Paint"
}
STR {
RsID 301
Strg "3D Paint Tools"
Strg "Air Brush"
Strg "Pipette"
Strg "Radierer"
Strg "Linien"
Strg "Pinsel"
Strg "Stempel"
}
COMP {
RsID 128
Strg "3D Paint Modeler"
Strg "Assemble"
}
COMP {
RsID 130
Strg "3D Paint Data"
Strg ""
}
COMP {
RsID 131
Strg ""
Strg ""
}
COMP {
RsID 150
Strg "Pinsel"
Strg ""
}
COMP {
RsID 151
Strg "Air Brush"
Strg ""
}
COMP {
RsID 152
Strg "Pipette"
Strg ""
}
COMP {
RsID 153
Strg "Stempel"
Strg ""
}
COMP {
RsID 154
Strg "Linie"
Strg ""
}
COMP {
RsID 155
Strg "Radierer"
Strg ""
}
COMP {
RsID 160
Strg "3DPaint Prefs"
Strg "3DPaint"
}
COMP {
RsID 180
Strg "Brush Shape"
Strg ""
}
COMP {
RsID 181
Strg "Brush Shape"
Strg ""
}
COMP {
RsID 182
Strg "Brush Shape"
Strg ""
}
PMap {
RsID 128
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 129
Strg "Bevorzugte Trennbar Größe"
Strg ""
Strg ""
}
PMap {
RsID 130
Strg ""
}
PMap {
RsID 150
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 151
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 152
}
PMap {
RsID 153
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 154
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 155
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 180
Strg ""
}
PMap {
RsID 181
Strg ""
}
PMap {
RsID 182
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
TBAR {
RsID 128
Strg "3D Paint Tools"
}
Prop {
RsID 2000
}
Prop {
RsID 2001
Strg "Werkzeug"
Strg "3D Paint"
Strg "Werkzeug"
Strg "Texturen"
Strg "Layer"
Strg "Farbe"
Strg "Alpha"
Strg "Spiegelnd"
Strg "Bump"
Strg "Displacement"
Strg "Verschiedenes"
}
TABS {
RsID 165
Strg "Scharf"
Strg "Weich"
Strg "Image"
}
